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General Killer Perks

Unrelenting
Unrelenting
You recuperate faster from missed attacks made with your main weapon. The cooldown after missed basic attacks is reduced by 20/25/30%.
Hex: Thrill of the Hunt
Hex: Thrill of the Hunt
A Hex rooting its power on hope. The false hope of Survivors fills you with excitement and strengthens your Totems.

For each Dull and Hex Totem remaining on the map gain a token.

Gain 10% more Bloodpoints for actions in the Hunter category for each token.

Survivors' cleansing and blessing speed is reduced by 8/9/10% for each token.

The Hex effects persist as long as the related Hex Totem is standing.

Hex: No One Escapes Death
Hex: No One Escapes Death
A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping.

Once the exit gates are powered, if there is a Dull Totem remaining on the map, this Hex is applied to it.

While this Hex is active,

Survivors suffer from the Exposed status effect.

Your movement speed is increased by 2/3/4%.

Once the Hex's effect is revealed to the Survivors, its Hex Totem's aura is shown to the Survivors at a range of 4 meters. This range increases steadily over the next 30 seconds to 24 meters.

The Hex effects persist as long as the related Hex Totem is standing.

Shattered Hope
Shattered Hope
To capture your prey, you must first extinguish their hope.

Whenever you snuff a Boon Totem, the totem is destroyed instead.

When you destroy a Boon Totem this way, the auras of all Survivors inside the Boon Totem range are revealed to you for 6/7/8 seconds.

Distressing
Distressing
Your horrifying emanation strikes at a supernaturally long distance.

Your Terror Radius is increased by 22/24/26%. Gain 100% more Bloodpoints for actions in the Deviousness category.

Iron Grasp
Iron Grasp
Your powerful hold on the Survivors causes escapes to be nearly impossible.

Effects of Survivor struggling are reduced by 75%. Time to struggle out of your grasp is increased by 4/8/12%.

Deerstalker
Deerstalker
Reveals dying Survivors' auras when standing within a 20/28/36 meter range.
Scourge Hook: Monstrous Shrine
Scourge Hook: Monstrous Shrine
Your fervent care of the hooks found in the basement have aroused The Entity's interest.

At the start of the trial, 4 random hooks are changed into scourge hooks. You see their auras in white.

Scourge Hooks grant 10/15/20% faster Entity progression if the Killer is not within 24 meters.

Basement hooks count as Scourge Hooks.

Whispers
Whispers
You have a rudimentary understanding of The Entity's voice.

Sporadically hear The Entity's whisper when standing within a 48/40/32 meter range of a Survivor.

Bitter Murmur
Bitter Murmur
Each time a generator is fully repaired, Survivors within 16 meters of the completed generator will be revealed for 5 seconds.

When the last generator is fully repaired, all the Survivors' auras are revealed for 5/7/10 seconds.

Sloppy Butcher
Sloppy Butcher
You know where to hit to make them bleed.

Wounds inflicted by basic attacks cause Survivors to suffer from the Hemorrhage and Mangled status effects.

Increases the rate at which healing progression is lost from Hemorrhage by 15/20/25%.

Both status effects are removed once the Survivor is fully healed.

Insidious
Insidious
Unlocks the stealth ability.

Standing still for 4/3/2 seconds grants you the Undetectable status effect until you move or act again.

Spies from the Shadows
Spies from the Shadows
The crows found in the world can communicate with you directly.

100% of the time, cawing crows give you a visual cue when you are within a 20/28/36 meter range.

Spies From The Shadows has a cooldown of 5 seconds.