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Alex's Toolbox
Alex's Toolbox
A metal box containing mainly saws and vice grips of varying sizes but also other tools. Even though the content of this Toolbox is clearly aimed at destructive deeds, it can be used to repair various mechanical components as well.

24 charges.

Increases repair speed by 10%.

Unlocks the sabotage action.

Increases sabotage speed by 50%.

Broken Key
Broken Key
The bow and shank of a key, vibrating with power. The broken key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the broken key's power into various effects.

10 seconds of use.

Camping Aid Kit
Camping Aid Kit
A rudimentary aid kit which can save lives in emergencies, even if it's lacking some of its supplies.

24 charges.

Increases the speed that you heal others by 35%.

Unlocks the self-healing action.

Decreases the speed and efficiency when healing yourself by 33%.

Commodious Toolbox
Commodious Toolbox
A large metal box containing basic tools and extra mechanical parts. Even without training, can be used to repair or break various mechanical components.

32 charges.

Increases repair speed by 50%.

Unlocks the sabotage action.

Dull Key
Dull Key
A bent and dull Key that once held great power. The Key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Dull Key's remaining power into various effects.

5 seconds of use.

Can be consumed to open the Hatch.

Emergency Med-Kit
Emergency Med-Kit
A sturdy and well organized medical kit equipped with top condition emergency supplies.

24 charges.

Increases the speed that you heal others by 45%.

Unlocks the self-healing action.

Decreases the speed and efficiency when healing yourself by 33%.

Engineer's Toolbox
Engineer's Toolbox
Metal box with highly specialized tools meant for engineering. Most of the tools can still be used by neophytes to make fast repairs or break various mechanical components.

16 charges.

Increases repair speed by 100%.

Unlocks the sabotage action.

Decreases sabotage speed by 25%.

First Aid Kit
First Aid Kit
A standard first aid kit with all the necessary equipment for treating common to more serious injuries.

24 charges.

Increases the speed that you heal others by 40%.

Unlocks the self-healing action.

Decreases the speed and efficiency when healing yourself by 33%.

Flashlight
Flashlight
A standard Flashlight. Can be used to light your way in the darkness.

8 seconds of use.

Map
Map
An old piece of parchment made out of a skin-like material. It is rolled and sealed with an uncolored leather string. Holding and channeling the Map unlocks great potential in one's aura reading ability which slowly burns the Map. Generators' auras which you have already encountered are revealed to you for as long as the Map has charges left.

20 seconds of use.

Start with 1 generator automatically tracked.

Unlocks the ability to track generators within a 8 meter range.

Mechanic's Toolbox
Mechanic's Toolbox
Metal box with specialized mechanics tools. Even without training, can be used to repair or break various mechanical components.

16 charges.

Increases repair speed by 75%.

Unlocks the sabotage action.

Decreases sabotage speed by 10%.

Rainbow Map
Rainbow Map
A piece of parchment made out of oddly fresh skin. Blood on its edge has yet to dry. It is rolled and sealed with multiple colored ropes and cords. Holding and channelling the Map unlocks great potential in one's aura reading ability which slowly burns up the Map. Objects with auras which you have already encountered are revealed to you for as long as the Map has charges left.

20 seconds of use.

Start with 3 objects automatically tracked.

Unlocks the ability to track objectives within an 8 meter range.

Unlocks the ability to track the Hatch within an 8 meter range.

Unlocks the ability to track the Killer's belongings within an 8 meter range.

Unlocks the ability to track the exit gates within an 8 meter range.

Ranger Med-Kit
Ranger Med-Kit
A large metal box containing medical supplies aimed for emergency rescues in hard to reach, often isolated locations.

24 charges.

Increases the speed that you heal others by 50%.

Unlocks the self-healing action.

Decreases the speed and efficiency when healing yourself by 33%.

Skeleton Key
Skeleton Key
A tarnished and crooked key, vibrating with ominous power. The key's power cannot be triggered by itself. Various objects can be attached to its jump ring, which channels the Skeleton Key's power into various effects.

30 seconds of use.

Can be consumed to open the Hatch.

Sport Flashlight
Sport Flashlight
A very portable Flashlight with a good grip. Its efficient technology produces a powerful light while consuming less power.

8 Seconds of use.

Decreases Flashlight battery consumption by 11%.

Increases the accuracy of the Flashlight beam by 20%.

Toolbox
Toolbox
Metal box containing a set of basic tools. Even without training, can be used to repair or break various mechanical components.

20 charges.

Increases repair speed by 50%.

Unlocks the sabotage action.

Increases sabotage speed by 10%.

Utility Flashlight
Utility Flashlight
A sturdy but heavy Flashlight that packs a lot of power.

12 Seconds of use.

Increases the brightness of the Flashlight beam by 30%.

Increases Blindness duration by 15%.

Decreases the accuracy of the Flashlight beam by 20%.

Worn-Out Tools
Worn-Out Tools
Metal box containing out of condition tools that could break at any moment. Even without training, can be used to repair or break various mechanical components.

16 charges.

Increases repair speed by 50%.

Decreases Skill Check success zone size by 10%.

Unlocks the sabotage action.